to start the presentation off with a slight joke about the video we were using to explain to the class about the history of zelda being a dead LINK, this joke got mixed results from the class due to the different levels of humor. after that little detraction we began the presentation, the first few slides are on the triforce and how they reflect both in link in the legend of zelda and in the real world. the tri force is made of three different elements (strength, wisdom and courage) on there own they are powerful but you cant overcome all your challenges with only one you need all three.
strength:
link shows extreme feats of strength though out the zelda games for one he is a child who has been given the huge task of saving all of hyrule from the evil ganon. not only does link have to fight ganon but also the army of monsters that try and stop you at every turn. this shows the player that no matter how big the obstacle if you try hard enough you can over come it.
wisdom:
at its core the legend of zelda is a puzzle game this reflects in links character as he moves through the land of hyrule and being faced with challenges as he goes, as link gets closer to his goal the challenges become harder showing the player that its not always easy but you will get there in the end.
courage:
what can you say about link and his courage, he is a child who one day is told that he has to save the world and yet he does not complain about it he just gets on with the job at hand. he is also silent even when the odds are stacked against him and he never gives up.
the killing of kids on video games:
in the legend of zelda there is a type of creature called a skull kid, these skull kids use to be children that became lost in the forest, the skull kids look tortured and warped in appearance and yet still have childish traits such as being mischievous which makes them all the more creepy.
my argument was that the harming of children in video games is still taboo and should be avoided as much as possible however on the other hand what is the difference between killing a innocent adult and killing a innocent child as the out come in both cases is still the same (someone dies).
after a lengthy debate we agreed that it is not the killing of children in video games that is bad it is the way it is portrayed to the audience (the gamer) for example getting a achievement for killing children is different to having to kill them to defend your self.
another example of this is the scene at the moonland ranch where a child is drugged with alcohol while the moon crushes the town, giving alcohol to children in video games is also frowned apon however it could be argued this could be to ease her passing.
at the end of the presentation i told the class about the things that are implied in the early zelda games for example in the second legend of zelda you are healed by a woman who is dressed like a lady of the night and she heals you by taking link into her house.
comments about the other groups:
my most Favorite group was the sexuality in video games for the reason they gave clear information and used many examples to get there points across however all of the groups did a good job, one thing i think could be improved with most of the groups was the way they put across information as in allot of cases it felt like they were just reading from a sheet of paper.

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