Tuesday, 14 May 2013

ideology of war and video games

war is self escalating, even though most people might think that there was a just reason to go to war after awhile this reason is faded out and forgotten replaced by hate and the unwillingness to except that so may lives have been lost for nothing other than land gained or lost.
the idea that war is exciting and allot of fun is not the reality at all however people joined the army on mass at the start of the first world war expecting honor and glory but all they found was death and the constant fear of mutilation both from gas and shelling.

modern video games put across the idea that war is fun a place where you can run though a hail of bullets and survive, and even enemies with years of combat experience are out done by you a raw recruit fresh out of selection.



the link about is a research and a conclusion of the rules of war in video games by Matthew Patrick, in this video he describes how the game call of duty contains many cases of war crimes that the player was not being punished for these crimes, this added on from an investigation that the red cross did on modern war games. 

even though the player is en-fact being punished accurately because of victors justice that doesn't mean that the video games should reward these actions with positive feedback.  

on other other hand if these games didn't give positive feed back for committing certain actions they wouldn't feel as rewarding, a good example of this idea being turned on its head is Spec Ops the line  which shows the horrors of war while mixing sections of fast fun action.

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