Wednesday, 18 December 2013

narrative acts

the first act will have the main character waking up and having his life narrated by a narrator that doesn't stop telling the audience how bad his life is, this opening act will not have any main decisions until the end of the act where jack will be given the choice to ether become an enforcer or try and live a normal life.
there is one Easter egg in this act which involves the player not washing his/her hands when they enter the bathroom in jack's apparent.

at the end of act one jack is given the choice to ether become an enforcer or live a normal life, this gives birth to two completely different story arcs one in the role of a man forced to do harm and the other forced to watch as the world falls apart around him.

half way through both story arcs the player will be given a choice ether to stay on the path they already chose or change over to the other side.

enforcer act:
in the enforcer act the player will be forced to undertake in horrific acts or murder and destruction of peoples property and well beings, however this is all to re-balance the worlds and in the end make it a better place for all of humanity.
half way though this act the player will see a happy young couple and will feel sad because his life forces him to hurt people like that, this will give the player a chance to switch into the other arc.

normal life arc:
in this arc the player has to live out a normal life as the world falls apart around them, this game play style will be more along the lines of a dating sim where the player has to get a job, find a partner and over come obstacles that block their path.
half way through this arc the player will see a man being murdered and will have the chance to switch arcs.

enforcer act 2:
in the second arc the player must face the fact that he has become power obsessed and is in danger of being corrupted in the same way that though before him were, to stop this the player must ether make the decision to change to the other arc or over come his obsession, if the player doesn't he will die.

normal life 2:
in this act the player must face the fact this he/she ignored the world falling apart so that they could be happy (selfish action) in the act you will be given the chance to mend your ways and help fight the evil at the cost of your own happiness.

final act 3:
in this final act the player will have to chose ether to sacrofice them self to the evil and balance the world by becoming head of the enforcers or take immunity which allows you to be unharmed by the enforcers


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